Warzone Update Today (June 30)

Raven Software will be deploying a brand new update for Warzone today (June 30), and it will include various weapon nerfs as well as attachment buffs.

It’s always tough for the developers to make sure that every gun in Warzone is kept on a level playing field. When a new weapon is released, it often needs a little bit of TLC before it becomes fair and not overpowered.

At the beginning of Season 4, players received the new C58 Assault Rifle and the MG82 LMG. The new LMG was quickly nerfed as it was incredibly overpowered. Now it looks like it’s the C58’s turn to receive a nerf in the latest Warzone update.

One weapon that actually received a buff with Season 4 was the Milano 821 SMG. The overlooked gun has now become a bit of a powerhouse in Warzone, check out the link below to see JGOD’s personal recommendation for the SMG.

  • MORE: JGOD Reveals Best Milano 821 Loadout For Warzone Season 4

Season Four Gameplay Trailer | Call of Duty®: Black Ops Cold War & Warzone™

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Season Four Gameplay Trailer | Call of Duty®: Black Ops Cold War & Warzone™

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Warzone Update – June 30

Raven Software has revealed the latest Warzone update will be going live at some point today (June 30). The patch notes have been released and it’s not good news for the C58 and FARA 83 Assault Rifles

Both of these weapons have received increases to their recoil, specific details of how much are yet to be revealed. As well as these weapons receiving nerfs, the Nail Gun also received a damage range decrease, as well as various attachments receiving changes.

More details can be found in the patch notes.

Patch Notes

Below you will find the official patch notes for the Warzone update released on June 30. These notes were taken from the official Call of Duty website.

WEAPONS

Assault Rifles

  • C58 (BOCW)
    • Recoil increased slightly
       
  • FARA 83 (BOCW)
    • Recoil increased slightly

Submachine Guns

  • Nail Gun (BOCW)
    • Maximum Damage range decreased by 39%

The Nail Gun (BOCW) is and was meant to be a lethal, highly-mobile, short-range dominator. However, its Maximum Damage range far exceeded the lethal range of Shotguns, which it is intended to contest. The Nail Gun’s (BOCW) generous range and mobility allowed it to consistently dispatch foes at the same speed or faster than Shotguns at almost twice their effective range. While the Nail Gun’s (BOCW) pick rate has remained relatively low, we believe it would have been much higher were it more easily accessible.

ATTACHMENTS

Barrels

  • Ranger (Assault Rifles except AK-47 (BOCW) & XM4 (BOCW))
    • Vertical Recoil Control decreased from 15% to 10%
       
  • Takedown (Assault Rifles except AK-47 (BOCW) & XM4 (BOCW))
    • Horizontal Recoil Control decreased from 15% to 10%
       
  • Reinforced Heavy / Match Grade / VDV Reinforced (Assault Rifles, Light Machine Guns)
    • Vertical Recoil Control decreased from 7.5% to 5%
    • Horizontal Recoil Control decreased from 7.5% to 5%
       
  • Task Force / Spetsnaz RPK / CMV Mil-Spec (Assault Rifles, Light Machine Guns)
    • Vertical Recoil Control decreased from 15% to 10%
    • Horizontal Recoil Control decreased from 15% to 10%

We are satisfied with the overall direction of adding Recoil Control to BOCW Barrels. However, we would like the effectiveness of a Weapon to grow with the wielder as they improve. We felt with the magnitude by which recoil was being reduced, there was hardly any room left to master the control of these Weapons. We want Weapons to reward you for learning their reload timings, recoil patterns, and bullets to kill. Your proficiency with a Weapon should be a journey that is worked toward with an equivalent payoff. When we make Weapons too effective and too easy to control, there is no journey of mastery and we can become disinterested with these Weapons much quicker – which we feel can be a disservice. Even after these changes, we understand that there may still be incredibly effective and easy to control Weapons when enough Recoil Control is applied through attachments. We will continue to target these Weapons as they arise to ensure that they strike a satisfactory balance between upside and downside.

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