Dark Souls 3 is the latest game FPS boost Support on the Xbox Series X and Xbox Series S, and the game will eventually run at 60 FPS on Microsoft’s current generation consoles.
Digital foundry We’ve confirmed that the game actually runs at 60 FPS, which is smooth most of the time, except for a single instance where the frame rate drops to 53 FPS. It can be operated very smoothly even on Xbox Series S.
From game hours, it works almost perfectly on both Xbox Series X and S. Virtually all major locales, including the fire-breathing dragon on the high walls of Roslick, are delivered at a smooth 60fps. And yes, that generally applies to both consoles. The Xbox Series S works the same as the Series X for most of the play. The only exception I found was a single short drop to 53fps during the early battles with mutated creatures on Roslick’s roof. The heavy alpha effect causes the Series S to buckle temporarily, but this spot isn’t a problem for the Series X at all. The results are excellent overall, but the Series X has a very slight edge to match the fringe case.
Unfortunately, experiencing Dark Souls 3 on the Xbox Series X and Xbox Series S seems far from optimal as the game runs at a very low 900p resolution. This is very disappointing given that the game runs on the PlayStation 5 at 1080p resolution.
Both the Xbox Series S and X will continue to run at a low resolution of 900p. On a full 4K display, the upscaled 900p image does not cut the mustard completely. Basic antialiasing is used to cover elements such as grass that flickers with movement due to the heavy subpixel details and the lack of temporal antialiasing. As with previous FPS Boost titles, this is because the game inherits settings from the basic Xbox One, which includes the original 900p native resolution.
Dark Souls 3 Now available worldwide on PC, PlayStation 4, and Xbox One.
Dark Souls 3 now works on Xbox Series X at 60 FPS
Source link Dark Souls 3 now works on Xbox Series X at 60 FPS